Lightwave 2018 brought a new PBR render engine with an unprecedented volume system in Lightwave's history. All new features are very nice. However, Lightwave still chokes when have to do intense computations. Of course, this is a big problem because, usually, production demands heavy scenes and intense computations from the render engine. But, there's hope for Lightwave native render engine. With some tricks, it's possible to obtain decent render times when rendering more complex scenes. One thing to do is baking the textures when using complex shading networks. Another thing is
How to render volumes faster in Lightwave 3D?
How to render volumes faster in Lightwave 3D?
How to render volumes faster in Lightwave 3D?
Lightwave 2018 brought a new PBR render engine with an unprecedented volume system in Lightwave's history. All new features are very nice. However, Lightwave still chokes when have to do intense computations. Of course, this is a big problem because, usually, production demands heavy scenes and intense computations from the render engine. But, there's hope for Lightwave native render engine. With some tricks, it's possible to obtain decent render times when rendering more complex scenes. One thing to do is baking the textures when using complex shading networks. Another thing is