No matter what 3D software, it is always a struggle to find complete information on how to compile a plugin. It is more complicated when the 3D artist wants to write the plugin in C programming language. To code in C is necessary for more specific stuff, like creating nodes, or to make plugins that deals better with memory management, for example.
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Compiling a Lightwave 3D plugin in C…
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No matter what 3D software, it is always a struggle to find complete information on how to compile a plugin. It is more complicated when the 3D artist wants to write the plugin in C programming language. To code in C is necessary for more specific stuff, like creating nodes, or to make plugins that deals better with memory management, for example.