No matter what 3D software, it is always a struggle to find complete information on how to compile a plugin. It is more complicated when the 3D artist wants to write the plugin in C programming language. To code in C is necessary for more specific stuff, like creating nodes, or…
In this tutorial I'll show you how to convert Blender's 3D new hair system to Lightwave 3D FiberFx. For this, I am using the Einar's demo file that can…
In the new Linux versions, the DotNet SDK has conflicts with NSS or ca-certificates. Different types of failures are raised in relation to a specific…
This is a requested tutorial, then I believe that some artists might had trouble to run Houdini in the new Fedora 36. Yes, there are some issues, but…
A very cool effect, very simple to do using the Lightwave 3D OpenVDB Toolkit.
This is a tutorial about how to export Realflow simulations and import them in Lightwave 3D version 2019 and above.
This tutorial is about experimentations and diverse views on using the openvdb toolkit in Lightwave 3D. The Idea The exploration here is about using…
Lightwave 2018 brought a new PBR render engine with an unprecedented volume system in Lightwave's history. All new features are very nice. However…
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Slick3d.art - CGI Tutorials